Holiday Videogame Sales Meltdown Part 1: Nintendomination
Slow economy not even a speed bump to the Wii and DS.
By Shane Bettenhausen, 12/16/2008
On last Thursday, the NPD Group divulged its report chronicling retail U.S. videogame hardware and software sales during the month of November 2008. Considering the nation's overwhelmingly bleak financial landscape of late, the fact that total game sales managed a 10 percent year-over-year gain during this crucial holiday shopping month seems encouraging, but closer inspection of the figures reveals that not every publisher has reason to celebrate. In this first of three parts we look at how Nintendo fared. [Part 2: Microsoft | Part 3: Sony] Nintendomination
Nintendo has plenty of reasons to break out the champagne: Sales of its family-friendly, audience-expanding Wii console exceeded 2 million units for November, a new all-time record for a non-December month. After two years on the market, Wii has clearly established itself as the home videogame console to beat. Despite Microsoft's recent price drop that makes the entry-level Arcade bundle $50 cheaper than the Wii, Nintendo's system moved more than twice as many units as the Xbox 360 during the four-week November time frame while still firmly at its launch MSRP of $249.99. Although the Xbox 360 had a full year's head start on the Wii, Nintendo's console has already left Microsoft's admittedly popular console in the dust: 15.4 million Wiis are now in U.S. homes, compared to 12.5 million Xbox 360s. It's not the only console taking a beating, though: Sony's prohibitively priced PS3 was utterly obliterated by Wii -- for every PS3 that landed in consumers' hands, five Wiis were sold.
Nintendo's first-party Wii software sales also continue to astound, with the Wii Remote-bundled minigame collection Wii Play perpetuating its evergreen sales success to the tune of nearly 800,000 units in November (bringing its U.S. life-to-date total up to an astonishing 7.9 million copies). And although neither qualifies as a new release, both Wii Fit and Mario Kart sold briskly, with consumers picking up nearly 700,000 of each. Despite receiving a mixed critical reception, Wii Music rounded out the top 10 with close to 300,000 copies. Surprisingly, new release Animal Crossing: City Folk landed outside the top 10 at number 11. After the massive success achieved by previous AC titles, this placement seems slightly disappointing, but considering its Nov. 16th release date and lukewarm critical response, perhaps this was to be expected. Plus, first-party Wii titles tend to enjoy healthy sales over prolonged periods of time, so it's possible that Animal Crossing could leap into the top 10 in December.
When Nintendo's post-NPD public relations email blast went out, crafty spin and subtle subterfuge weren't necessary. "Nintendo's record-breaking sales demonstrate that consumers are looking for the best value not only among video games, but also among all entertainment options," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Shoppers are looking for gifts that can be enjoyed by the whole family, and Nintendo provides an incomparable range of experiences that gets the whole family involved." Considering how effectively they've tapped into the lucrative, seemingly inexhaustible casual market with Wii, Dunaway's PR blast could have simply read, "Neener, neener."
Yet while Nintendo's first-party Wii software rakes in the cash, most third party games fail to make an impact on the charts. Activision's Guitar Hero: World Tour marks a notable exception, as the Wii version handily outsold the Xbox 360, PS2, and PS3 SKUs. Likewise, Electronic Arts' Rock Band continues to perform well on Wii, managing to hang tough the top 20 during in its sixth month on the charts. (The Wii version of Rock Band 2 didn't ship until mid-December.) Despite the console's immense popularity, even massive publishers such as Electronic Arts struggle to find success on Wii. "There's no question that having the lead platform with two-thirds of the unit sales occurring to the first party owner is a really unusual thing," said EA Chief Executive John Riccitiello. "It's a challenge."
On the portable side of Nintendo's empire, the wildly popular Nintendo DS continues to sell at an impressively brisk pace (all the moreso for its age and having a new version already out in Japan waiting in the wings), moving a staggering 1,570,000 consoles during November. That amounts to a leap of 220 percent over the previous month's sales. The debut of several value-priced hardware bundles (one with New Super Mario Bros., another with Brain Age) certainly helped spur sales during the crucial Black Friday shopping weekend, during which an estimated 800,000 DSes were purchased. Due to the sheer volume of DS software released, few titles manage to break into the overall NPD top 20, but this month, two Nintendo-published games, Pokemon Rangers: Shadows of Almia charts at #14 and three-year-old Mario Kart DS shows off its long legs at #16.
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