To help test his video game.
Some of you may know, I'm working on two projects of the video game nature.
One of these projects is nearing a level of maturity that would mean it needs testing to help find bugs, balance the design, and help it reach the point in which it can be published
If anyone is interested, please, let me know.
You need...
1. Two Xbox 360 controllers that will work on your PC. Wired or wireless (with adapter)
2. A PC with Windows OS.
3. A video card with shader model 1.1 or later.
4. Up-to-date .NET Framework.
5. The XNA Framework.
I'll edit this thread with links later on, if people need them.
The Projects
Handy Bots
This project was part of a "Game Jam" competition I entered. I was in charge of a four person team to make a game within 36 hours.
It's a multiplayer, 2D game. You control a robot that goes around cleaning up the mess inside a building. Your goal is to finish before the other bot does.
However, you are in direct competition. You can lay traps (pressing x,y,b,a), directly destroy fixed items (right trigger), and disarm traps you come across( left trigger +x,b,y,a).
Project Epsilon
This game does not require anything other than a PC with a video card capable of using OpenGL.
This won't be ready for a while, but for some background this is a 2d RPG reminiscent of the SNES era.
More info as this project matures.
Crono
Some of you may know, I'm working on two projects of the video game nature.
One of these projects is nearing a level of maturity that would mean it needs testing to help find bugs, balance the design, and help it reach the point in which it can be published
If anyone is interested, please, let me know.
You need...
1. Two Xbox 360 controllers that will work on your PC. Wired or wireless (with adapter)
2. A PC with Windows OS.
3. A video card with shader model 1.1 or later.
4. Up-to-date .NET Framework.
5. The XNA Framework.
I'll edit this thread with links later on, if people need them.
The Projects
Handy Bots
This project was part of a "Game Jam" competition I entered. I was in charge of a four person team to make a game within 36 hours.
It's a multiplayer, 2D game. You control a robot that goes around cleaning up the mess inside a building. Your goal is to finish before the other bot does.
However, you are in direct competition. You can lay traps (pressing x,y,b,a), directly destroy fixed items (right trigger), and disarm traps you come across( left trigger +x,b,y,a).
Project Epsilon
This game does not require anything other than a PC with a video card capable of using OpenGL.
This won't be ready for a while, but for some background this is a 2d RPG reminiscent of the SNES era.
More info as this project matures.
Crono
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