7 Days to Die Alpha 16 was just released on the PC. This adds a lot of new stuff and much awaited features such as full native controller support (works like the Xbox/PS versions), distant terrain and buildings (you can now easily see which way to go to find cities and towns), sleeper zombies spread throughout the towns and buildings (making clearing a town more fun and challenging) as well as electricity with lights, turrets, traps and more. It's a great time to get back into, or try out for the first time if you haven't already played it.
Join us on either of our two DSA hosted public servers. Look for the following server names.
}-O-{ DarkSideAlliance - Navezgane }-O-{
- This is the static map of the game that has a little of each biome and POIs.
}-O-{ DarkSideAlliance 24/7 PVP }-O-{
- This is the Random World Generated map version.
Both have slight PVP enabled, meaning you can attack anyone that is a stranger (not allied or friends with you). They are also both set to drop backpack on death. This gives some incentive for PVPing, but you won't lose your weapons and critical items, which are usually in your tool belt and not your backpack. There is full claim block protection for up to 30 days of being offline (This may get tweaked in the future).
Join us on either of our two DSA hosted public servers. Look for the following server names.
}-O-{ DarkSideAlliance - Navezgane }-O-{
- This is the static map of the game that has a little of each biome and POIs.
}-O-{ DarkSideAlliance 24/7 PVP }-O-{
- This is the Random World Generated map version.
Both have slight PVP enabled, meaning you can attack anyone that is a stranger (not allied or friends with you). They are also both set to drop backpack on death. This gives some incentive for PVPing, but you won't lose your weapons and critical items, which are usually in your tool belt and not your backpack. There is full claim block protection for up to 30 days of being offline (This may get tweaked in the future).